/**
 * @class Ext.dd.StatusProxy
 * A specialized drag proxy that supports a drop status icon, {@link Ext.Layer} styles and auto-repair.  This is the
 * default drag proxy used by all Ext.dd components.
 * @constructor
 * @param {Object} config
 */

Ext.dd.StatusProxy = function(config){
   
Ext.apply(this, config);
   
this.id = this.id || Ext.id();
   
this.el = new Ext.Layer({
        dh
: {
            id
: this.id, tag: "div", cls: "x-dd-drag-proxy "+this.dropNotAllowed, children: [
               
{tag: "div", cls: "x-dd-drop-icon"},
               
{tag: "div", cls: "x-dd-drag-ghost"}
           
]
       
},
        shadow
: !config || config.shadow !== false
   
});
   
this.ghost = Ext.get(this.el.dom.childNodes[1]);
   
this.dropStatus = this.dropNotAllowed;
};

Ext.dd.StatusProxy.prototype = {
   
/**
     * @cfg {String} dropAllowed
     * The CSS class to apply to the status element when drop is allowed (defaults to "x-dd-drop-ok").
     */

    dropAllowed
: "x-dd-drop-ok",
   
/**
     * @cfg {String} dropNotAllowed
     * The CSS class to apply to the status element when drop is not allowed (defaults to "x-dd-drop-nodrop").
     */

    dropNotAllowed
: "x-dd-drop-nodrop",

   
/**
     * Updates the proxy's visual element to indicate the status of whether or not drop is allowed
     * over the current target element.
     * @param {String} cssClass The css class for the new drop status indicator image
     */

    setStatus
: function(cssClass){
        cssClass
= cssClass || this.dropNotAllowed;
       
if(this.dropStatus != cssClass){
           
this.el.replaceClass(this.dropStatus, cssClass);
           
this.dropStatus = cssClass;
       
}
   
},

   
/**
     * Resets the status indicator to the default dropNotAllowed value
     * @param {Boolean} clearGhost True to also remove all content from the ghost, false to preserve it
     */

    reset
: function(clearGhost){
       
this.el.dom.className = "x-dd-drag-proxy " + this.dropNotAllowed;
       
this.dropStatus = this.dropNotAllowed;
       
if(clearGhost){
           
this.ghost.update("");
       
}
   
},

   
/**
     * Updates the contents of the ghost element
     * @param {String/HTMLElement} html The html that will replace the current innerHTML of the ghost element, or a
     * DOM node to append as the child of the ghost element (in which case the innerHTML will be cleared first).
     */

    update
: function(html){
       
if(typeof html == "string"){
           
this.ghost.update(html);
       
}else{
           
this.ghost.update("");
            html
.style.margin = "0";
           
this.ghost.dom.appendChild(html);
       
}
       
var el = this.ghost.dom.firstChild;
       
if(el){
           
Ext.fly(el).setStyle('float', 'none');
       
}
   
},

   
/**
     * Returns the underlying proxy {@link Ext.Layer}
     * @return {Ext.Layer} el
    */

    getEl
: function(){
       
return this.el;
   
},

   
/**
     * Returns the ghost element
     * @return {Ext.Element} el
     */

    getGhost
: function(){
       
return this.ghost;
   
},

   
/**
     * Hides the proxy
     * @param {Boolean} clear True to reset the status and clear the ghost contents, false to preserve them
     */

    hide
: function(clear){
       
this.el.hide();
       
if(clear){
           
this.reset(true);
       
}
   
},

   
/**
     * Stops the repair animation if it's currently running
     */

    stop
: function(){
       
if(this.anim && this.anim.isAnimated && this.anim.isAnimated()){
           
this.anim.stop();
       
}
   
},

   
/**
     * Displays this proxy
     */

    show
: function(){
       
this.el.show();
   
},

   
/**
     * Force the Layer to sync its shadow and shim positions to the element
     */

    sync
: function(){
       
this.el.sync();
   
},

   
/**
     * Causes the proxy to return to its position of origin via an animation.  Should be called after an
     * invalid drop operation by the item being dragged.
     * @param {Array} xy The XY position of the element ([x, y])
     * @param {Function} callback The function to call after the repair is complete
     * @param {Object} scope The scope in which to execute the callback
     */

    repair
: function(xy, callback, scope){
       
this.callback = callback;
       
this.scope = scope;
       
if(xy && this.animRepair !== false){
           
this.el.addClass("x-dd-drag-repair");
           
this.el.hideUnders(true);
           
this.anim = this.el.shift({
                duration
: this.repairDuration || .5,
                easing
: 'easeOut',
                xy
: xy,
                stopFx
: true,
                callback
: this.afterRepair,
                scope
: this
           
});
       
}else{
           
this.afterRepair();
       
}
   
},

   
// private
    afterRepair
: function(){
       
this.hide(true);
       
if(typeof this.callback == "function"){
           
this.callback.call(this.scope || this);
       
}
       
this.callback = null;
       
this.scope = null;
   
}
};